The Music Industry Reaches a Retrograde Craze
In recent years, a seemingly sudden love for retro entertainment has sparked once again. TV shows about the 80s have been some of the most popular and the leading game companies have released “classic” editions of early consoles, and the music industry has begun producing vinyls and cassettes once again. With all of these old school products hitting market, many are asking: is this just a phase, or will obsolete methods of entertainment be around for much longer.
In the case of television and other linear storytelling media, the idea of revisiting the past is anything but new. Film and television have and always will take inspiration from the past. The way children of today look back at the 80s is the same way children of the 80s looked back at the 50s, etc. Therefore, the cycle will continue to rekindle both curiosity about what came before and a want to indulge in nostalgia.
As far as entertainment goes, the video game industry has been around for the shortest amount of time, yet seems to have evolved the most. The rapid growth of the medium in a fifty year lifetime ensures a captive audience for retro gaming, especially due to the fact that those who were around for the introduction of digital games are still around and many are still engaged in the culture. Early games are regarded as classics and still looked to by newer developers as inspiration and guides for good game design.
Music is one of the earliest forms of entertainment and evolved from only being able to be enjoyed live to having it in one’s home to having it wherever you go. Now, though, it seems to be devolving for the sake of nostalgia. Many bands have begun releasing songs as well as full length albums on vinyl and cassette, despite having the entire discography available on services like Apple Music or Spotify. Collectors of physical music often argue that the tangible nature of the music allows for a higher quality listening experience due to the lack of digital interference with the sound.
Whether it’s here to stay or just a phase, there is no doubt that almost every industry in the field of entertainment has reached a retrograde craze.
With contributions by: Jose Fernandez